![]() ![]() Unfortunately I don't have the time right now to gather more info about all of this and for testing stuff out again, but I may eventually chip in again later or in the next days if I find the time and I have anything new to say about. I seem to recall that when the bug of mobs and treasure chests spawning _under_ the spawner appeared (the bug that SaintSinner mentioned, that forces 1-block-tall spawners to be some blocks _above_ the water in order to avoid triggering the bug) I went back there to check my spawners and this one stopped spawning Trogs, but at the time I was in a hurry and I didn't really spend a lot of time there to verify it - some weeks earlier, when it was working and the spawning bug wasn't there yet, I used to spend a lot of time near that spawner cause there was my crafting area and my crops' farm. The first canyon spawner was in particular very close to Bog Water, and it spawned Feral Pigsies and Mossy Leafies too, or something like that. The weird thing about that setup is that it was extremely close to my fountains (so there were liquids of all sorts around it, including Bog Water and Lava - on the other side of the Lava fountain there was another, identical, canyon spawner built as above, but this last spawner only spawned DustEvils). That setup pretty regularly got me 2 trogs and some chizzards. Do please continue to add your thoughts to the post but keep them on topic and not bashing another player for their personal opinion.And fill those X holes with 3 Cactus blocks each. Since Playful has no immediate plans to add modding or even a creative mode outside of what is already added directly to the game, the question has been answered. The topic of this thread is specifically "Is modding allowed". ![]() We're currently focused on developing the core game. However, these are far out on the horizon at the moment. We're also very interested in bringing Creativerse to other platforms so more of your friends can join you in the game. We're definitely interested in exploring the possibility of mods and/or a creative mode. " Do you have plans to add support for mods or a creative mode? Or bringing the game to other platforms? A simple look at the Creativerse FAQ page <- will provide the answer. Maybe that can be something to be talked about?īefore this thread turns into an opinion war instead of a discussion. One last question maybe for playful? What if for people that like to mod? Is there a way for them to show you there coding and have it (if found to be adding) become an official “R” update? I kind of like the idea of having steam Host it but then how much will that cost Playful? And who will be monitoring this? Also How will this work when this game updates ever month? If you compare this to let say Minecraft modding? It was hard to mod for that game and they only update the game like every year let alone every month. There are many questions that comes to mind when talking about mods. The only thing I wonder about mods is how Playful is gone implement this seeing that this game runs on the cloud. Most of the time it adds a lot to game and even solves a lot of issues. Seeing that mods are an optional thing I don't see you point. Haha I see you read the "if I don't think it's fun nobody should do it" book! It's not about fun, it's about how every single game that I came across that had mods in it turned out to be bad, and I'd not like that for this game :) Originally posted by -hg- Respolo Forces #43 ᴾᴮ:
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